OK, I went through the pdf and cannot find anything that would make posting these rules illegal in any way. So here it is:
Radical Adeptus Mechcanius Tech Priest
The wonder and lure of the necrontyr are sometimes simply too much for some agents of the Adeptus Mechcanius. Lured by the purity of the Necrons, they become obsessed with the xenos technology.
To those ready to embrace the C’tan as gods, the rewards in technology are great indeed. However to their former colleagues, these are the ultimate traitors against the Machine God of Mars.
- Code: Select all
Points WS BS S T W I A Ld Sv
Tech Priest 70 4 4 3 3 3 4 3 9 3+
Gun Servitor 10+gun 3 4 3 3 1 3 1 8 4+
Combat Servitor 25 4 3 3 3 1 3 1 8 4+
Elites: A Radical Tech Priest is an Elites choice for a Necron army.
Squad: The explorer team consists of one Radical Tech Priest and up to 4 servitors.
Weapons: Radical Tech Priest is armed with a laspistol, power weapon, and a servo-arm.
Gun servitors may be equipped with one of the following: multi-melta at 25pts; heavy bolter at 15pts, or gauss cannon at 25pts.
Combat servitors are equipped with a power fist and a close combat weapon.
Options: A Radical Tech Priest may purchase one of the following Necron wargear items at the appropriate points cost: Disruption Field, Gaze of Flame, Lightning Field, or Phase Shifter.
Character: If on his own, a Tech Priest is an independent character. If accompanied by servitors, he must remain in unit coherency with them and command them. If the servitors are wiped out, the tech priest becomes an independent character.
Special Rules
Traitor to the Machine God: Any Imperial Tech Priests(Enginseers or Tech Marines) gain the Preferred Enemy universal special rule when fighting a Radical Tech Priest or attendant servitors in an assault.
Born of Flesh: The Radical Tech Priest and any servitors do not count as Necrons for phase out.